Alice Margatroid
This page lists useful spells and skills Alice has in the game, as well as explain her role and how she’s useful in the various speedrun categories. The page tries to limit explanations to Alice herself, if you want to see her synergy with others in specific battles, please refer to the relevant enemy pages.
Quick Summary
Alice is completely optional and requires a small sidequest to recruit her. This includes 3 boss fights, and seeing events scattered around 7F that are out of our way. She is a very powerful mage that can inflict damage in many different ways and inflict a few ailments and debuffs on the way. Her skills are the core of her usefulness, and can help her become one of the most useful characters in the game.
Quick Links
Spells List
- Artful Sacrifice
- FIR magic spell that targets DEF
- Very good damage and targets DEF instead of MND, increasing the ways Alice can damage bosses in general
- Little Legion
- AoE PHY magic spell that targets DEF
- Has +10 ACC
- Ignores a good chunk of enemy defenses, and is great for cleaning trash
- Hanged Hourai Doll
- Row MYS magic spell that targets MND
- Has +20 ACC
- Very powerful spell that can br augmented by Sorcerer subclass
- Trip Wire
- AoE PHY magic spell that targets MND
- Has +100 ACC
- Chance to SPD-debuff(20/24/28/32/36/40/44): 100
- Chance to HVY(16000) or PAR(4000): 80
- Alice’s most useful spell for support, it can debilitate the entire enemy mobility for quite a while with all the ailments and debuffs
Skills List
- HP/MAG/MND Boost
- She can try her hand at being a makeshift MND tank with these boosts, but it’s very situational
- Manipulation of Dolls
- Increases damage to Inorganic by 10/20%
- Useful skill if bosses are Inorganic-type, but needs to integrate Alice into the fight somehow
- Doll Guard
- Increases EVA by 32/64
- Amazing skill to make Alice into an amazing blink tank early on when ACC isn’t crazy on boss attacks
- MAlice Cannon (Alice)
- Buffs MAG by 15/30% when Marisa is on backline
- Since Marisa usually stays in the backline, this is an amazing source of bonus damage for Alice if Marisa fits into the party of 12
- Final Blow
- Increases damage by 16/32% if enemy has ailment
- This skill is amazing when paired with Trip Wire, assuming bosses are weak to HVY
- Rapid Charge
- Concentrate below 33% MP restores 50% extra MP at 5 TP cost
- Very useful to fully replenish her MP during long fights
- Doll Mobility Improvements
- Ignore 10/20/30/40% of enemy’s defenses
- Yet another amazing skill to increase Alice’s raw damage output
Role & Usefulness
Ame-no-Murakumo (NG)
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