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touhou-labyrinth-2-speedrun

Project to host the Touhou Labyrinth 2 speedrun's public notes

Chrysomallos

This page explains the strategies employed against Chrysomallos on its boss fight. This includes party composition, which spells to use offensively and defensively, and how the battle should flow, which attacks to watch out for, etc. Since strategies vary greatly from route to route, explanations will be separated accordingly.

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Quick Summary

Chrysomallos is the first FOE you will face in the game, but unlike Etrian Odyssey, it is easily dealt with even when you’re underlevelled. For the speedrun, we absolutely need to defeat it since doing so lets us unlocks Nitori, who wrecks the entire game with her broken skills. So we go out of our way to make sure we kill this thing, specially since Kasen and Marisa make short work of it thanks to the DRK and MYS weakness.

AI Script

Attack List

Strategies

Ame-no-Murakumo (NG)

The main offensive characters in this fight are Kasen and Marisa, but Reimu and Rumia can come in to help deal some damage if something unexpected happens. Defensively, Momiji and Kasen should tank the hits. Keine does the offensive buffing, and Reimu the defensive one. Cirno can slow the boss down with Icicle Fall since it has 0 SPD debuff resistance, but generally isn’t necessary.

Front: Momiji / Kasen / Keine / Reimu

Back: Marisa / Rumia / Cirno

This should kill Chrysomallos very fast and reliably. Marisa avoiding the TRR from Great Roar allows for a quick and easy fight with Master Spark, otherwise it will take a few more turns but it’s still very manageable. Reimu and Rumia can deal big damage to finish the boss off if needed, thanks to SPI and MYS weaknesses. It’s unlikely, but the boss can target slot 4 with regular attack and kill Marisa, which will slow down the fight but is generally fine. Kasen may also die during the fight if the boss targets her multiple times with regular attack, but Reimu can come in to replace her, even though the fight will slow down considerably.

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